Tweets, Blogs, Wiki's and Glogs.
Education around the World has embraced ICT. It has
grown from the first desktop machine in the Mathematics/Technology departments,
to classrooms full of computers with full Internet access and ICT forming part
of the curriculum. From the ‘ICT-free’ to the ‘ICT-critical’: Education is
changing and so is learning. ICT and
New Technology have been used to support the traditional methods of teaching
for many years but are we now in a position to use ICT, New Technologies and the
evolving ways of learning to become better classroom practitioners?
Only by having an understanding of the emerging change
in learning, the ready access to technology that learners have and more
importantly use, will it allow us to become better teachers. Learning today has become a social
revolution; as the Industrial Revolution changed our socioeconomic outlook, the
change in learning, due largely to ICT and New Technology will have
repercussions for generations to come.
Learning is no longer tied to the educational establishment but ‘informal’
learning has had a significant impact and is shaping the learning process. We
must, as educators, be able to change our practices to keep up with our
learners and what they expect from education.
So what can be done? What can we actually do in the
classroom to encourage and use these New Technologies and follow the learning
styles of our pupils? Many possible solution exist including the emerging
theory of Connectivism. Developed by George
Siemens and Stephen Downes, it
looks at the limitations of other learning styles and the impact New Technology
has had on how we live, communicate and more importantly how we learn. But I don’t want to delve into the
realms of Learning Theories and Pedagogy: I want to show what can be achieved,
share good practice and provide a source of useful materials we can all use in
the classroom.
We need to experiment with uses of ICT and New
Technology to allow us to become better practitioners and the pupils’ better
learners. We have to change as
practitioners and look at what is happening with New Technology and not get
stuck with what we already know. The rise of the Internet and access to it has
allowed an almost unimaginable wealth of knowledge to become instantaneously
available. Not just ‘formal’ facts and knowledge but the views, opinions and
thoughts of others. This
information can, if guided, allow for a learner to choose a path of knowledge
and learning suiting their needs. The Internet is a massive network of nodes of
information: By connecting these nodes learning can and does take place and
having created the connections they generally lead to more nodes being
connected and more information becoming available.
Since
the introduction of Web 2.0 technology in 2004 the Internet has opened up all
manner of available tools we can use as teachers but for the majority they have
failed to spot or have their attention drawn to them. Web 2.0 is essentially using web-based applications that
facilitate interactive sharing of information on the Internet. Some examples that have really become
popular are Social Networking sites such as MySpace, Twitter and Facebook, Video
sharing on YouTube, Wikis and Blogs.
Following from the non interactive sites before Web 2.0 it is now
possible for users to interact with others; to share and edit information: It
has become active and no longer a passive experience.
As a classroom teacher I have always found students
motivated and engaged by solving real problems: Doing rather than listening. An
‘authentic’ method of teaching and learning is often difficult to implement but
with advances in ICT and New Technology much more is possible in the classroom.
“To teach is to model and demonstrate. To learn is to practice and
reflect.” Downes, S. 2009
Both sentences imply taking part
in and becoming a part of this ‘authentic’ method.
Learners
look for connections. When presented with a new problem or idea, we naturally
try to put it in context of things we already know. If we can’t put it in context it is all too easy to reject
it; meaning more effort is needed by the teacher to present the new ideas.
So
how do we model and demonstrate a problem or concept to our learners? How can
we use the fantastic opportunities that exist in cyberspace?
A
simple starter: Visible Tweets1.
Displayed on the board/whiteboard as the pupils enter the room. It displays Tweets from Twitter users about
whatever you want. Wordle2
is another great starter. Copy text about the lesson subject/content and it
displays a ‘Cloud’ of words (really getting the class thinking from the start).
The
use of Wiki’s3 online, allowing
the retrieval of information but also allowing contributions to be made. The use of such encyclopaedic sites
again forms part of the learning curve: Needing to be careful and selective
about the information retrieved and used from such sites (the decision making
process). I frequently use mind-mapping sites4 to create interactive maps that the learners can
contribute to and collaborate on. I have used, with great success, Wallwisher5. This interactive site allows pupils to ‘post’
virtual notes to a virtual wall.
This can be viewed live, edited live, stored and printed for future
reference; again allowing collaboration within the class.
The
use of Glogs6: (Graphical
Blog) allowing the creation of interactive ‘Posters’ with sound and video. It
allows for comments and feedback from peers. Instead of creating a static
advert for a product, one of my Y8 classes created a futuristic Glog; “The
future of Advertisements”. They incorporated sounds and video into their Glog
and then went further to explore the possibilities of where these sorts of
adverts may be seen and used. They began looking at mobile phone and video
advert in newspapers! The
motivation, excitement and stimulation of every member of the class was obvious
to see. The class viewed each other’s work and added comments and critiques;
especially good for raising self esteem amongst learners.
“Learning becomes as much social as
cognitive, as much concrete as abstract, and becomes intertwined with judgment
and exploration,” Brown, J. S. 1999
The
same online tools can allow for the practice to take place. Allowing learners
to contribute to Wiki’s and review other’s work, much in the same way as we do
as teachers. The use of games and gaming sites can also reinforce and promote
practice. Games are so often rejected as they are seen as ‘fun’ and not a
contributing factor to learning. A fellow colleague uses the game SIM’s7 to allow pupils to
practice building communities and societies. This ‘play’ links to the topic being
taught in GCSE Geography: Allowing the foundation for discussion and
understanding of the ‘real’ world using a virtual reality.
Reflection
and recording, I feel, are one of the hardest challenges to our learners. How do you expect a pupil to evaluate
and reflect on a piece of work they have created? How can they be self critical? I started using Blog’s from
Weebly8: Well my classes have.
The pupils create a regular weekly Blog of what they have done/learnt in
each lesson. It tends to be very
honest and down to earth. Pupils
comment on how good or bad a lesson was, how good (or bad) the teaching was!
They are able to reflect easier as they don’t feel as if they are being
assessed; they take ownership of their site and Blog and are proud of them. I have a Blog that the pupils can see
and comment on, that I feel makes them more comfortable with the idea. The class is a community (including me)
and feel more connected to the learning taking place, in many cases not even
realising they are learning. So far it has proven very popular with students
keen for me to read their latest postings. It leads to easy discussion in class and a valuable tool for
lesson/pupil assessment.
So
what about us, the teacher? What resources are available to enhance our
learning and allow the sharing of good practice? Just as the students, we can use the sites and assets listed
above; I now Blog my own CPD. Partly for other’s to read but also as a
permanent record to myself. I have become a ‘Tweeter’ and now have many
‘friends’ but unlike my personal Facebook profile my Twitter9 friends are all teachers
or somehow connected to education, including many award winning
practitioners. I follow their
Tweets and Blogs and postings. Just recently I got involved with an online
discussion (started through Twitter) and found more useful resources and web links
in twenty minutes than I have in the last four years! I have become a member of the Innovative Teachers Network10 (Partners in Learning),
again an invaluable resource bank of knowledge, expertise and ideas.
As
teachers, we must adapt and be able to change our perspective on New
Technology. We have to alter our
teaching to meet the learning curve of pupils today: To stay connected and in
touch. If we consider the ‘half life of knowledge’ then many of the
technologies pupils use and understand today will be outdated and updated
before they realise it but they will change and develop their learning, skills
and knowledge to suit. But will
we?
References:
1.
www.visibletweets.com
2.
www.wordle.net
3.
www.wikipedia.com
4.
www.mindmeister.com
5.
www.wallwisher.com
6.
www.glogster.com/
7.
http://thesims.ea.com/
8.
www.education.weebly.com
9.
www.twitter.com
10. http://uk.partnersinlearningnetwork.com/Pages/default.aspx
Downes, S. (2009,
October) Connectivist Learning and the Personal Learning Environment. Retrieved
Oct 11th 2009, from
http://www.slideshare.net/Downes/connectivist-learning-and-the-personal-learning-environment.
Brown, J. S. (1999,
March). Learning, working, and playing in the digital age. Presented at the
American Association for Higher Education Conference on Higher Education.
Retrieved Jan 3rd, 2010, from http://www.ntlf.com/html/sf/jsbrown.pdf
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